Tuesday, 28 November 2017

iOS Memory Management and Multithreading

 This post contains my perusing notes of the book <Pro Multithreading and Memory Management>, from the systems of ARC to the utilization of Blocks and Grand Central Dispatch.

Memory Management Actions in Objective-C - Reference Counting

Activity for Objective-C Object  Objective-C Method

Make and have responsibility for/new/duplicate/mutableCopy gathering

Take responsibility for

Surrender it        release

Discard it              dealloc

+(id)alloc

implementation.m

+ (id) alloc {

return [self allocWithZone: NSDefaultMallocZone()];

}

+ (id) allocWithZone: (NSZone*)z {

return NSAllocateObject (self, 0, z);

}

struct obj_layout {

NSUInteger held;

};

inline id

NSAllocateObject (Class aClass, NSUInteger extraBytes, NSZone *zone) {

int estimate =/* required size to store the question */

id new = NSZoneMalloc(zone, estimate);

memset(new, 0, estimate);

new = (id)&((struct obj_layout *)new)[1];

}

The NSAllocateObject work calls NSZoneMalloc to apportion a memory territory. From that point forward, the territory is loaded with zero and the range pointer is returned.

Objective-C now disregards zones, which was utilized to avoid memory discontinuity. The alloc technique would now be able to be changed as:

demo.m

struct obj_layout {

NSUInteger held;

};

+ (id) alloc {

int estimate = sizeof(struct obj_layout) + size_of_the_object;

struct obj_layout *p = (struct obj_layout *)calloc(1, estimate);

return (id)(p + 1);

}

The alloc strategy restores a memory piece loaded with zero containing a struct obj_layout header, which has a variable "held" to store the quantity of references(reference tally).

hold

get reference tally an incentive by calling retainCount:

demo.m

id obj = [[NSObject alloc] init];

NSLog(@"retainCount=%d", [obj retainCount]);

/*

* retainCount=1 is shown. */

Execution of hold:

demo.m

- (id) retain{

NSIncrementExtraRefCount(self);

return self;

}

inline void NSIncrementExtraRefCount(id anObject) {

in the event that (((struct obj_layout *)anObject)[-1].retained == UINT_MAX - 1)

[NSException raise: NSInternalInconsistencyException

arrange: @"NSIncrementExtraRefCount() asked to increase excessively far"];

((struct obj_layout *)anObject)[-1].retained++; }

at the point when the variable "held" floods, it's increased.

discharge

demo.m

- (void) discharge {

on the off chance that (NSDecrementExtraRefCountWasZero(self))

[self dealloc];

}

BOOL

NSDecrementExtraRefCountWasZero(id anObject) {

on the off chance that (((struct obj_layout *)anObject)[-1].retained == 0) {

return YES;

} else {

((struct obj_layout *)anObject)[-1].retained- - ; restore NO;

}

}

"held" decremented.

dealloc

demo.m

- (void) dealloc {

NSDeallocateObject (self);

}

inline void NSDeallocateObject(id anObject) {

struct obj_layout *o = &((struct obj_layout *)anObject)[-1];

free(o);

}

a chunck of memory desposed.

autorelease

like "programmed variable" in C, which is discarded consequently when the execution leaves the degree.

autorelease implies when execution leaves a code hinder, the discharge strategy is approached the question naturally.

demo.m

- (id) autorelease {

[NSAutoreleasePool addObject:self];

}

ARC(Automatic Reference Counting)

With ARC, "id" and protest sort factors must have one of the accompanying possession qualifiers:

_strong, _weak, __unsafeunretained, _autoreleasing

Possession is appropriately overseen by factor scope, as well as by assignments between factors, which are qualified with __strong.

Utilize __weak to maintain a strategic distance from roundabout references:

A __weak possession qualifier gives a frail reference. A powerless reference does not have responsibility for protest.

demo.m

id __strong obj0 = [[NSObject alloc] init];

id __weak obj1 = obj0;

/*

* variable obj1 has a feeble reference of the made protest */

_unsafe_unretained: don't utilize it unless you need to help before iOS5, it may leave a dangling pointer. utilize _weak.

Notwithstanding, __weak is only for pointers that ought to be focused, not for primitive sorts.

_unsafe_unretained is valuable for circumstances where you have a protest pointer in a circumstance where ARC doesn't have enough control to securely oversee memory, as within a consistent C struct. That is one reason there's the "no question pointers in C struct" confinement, unless you enrich that point with _unsafe_unretained to tell the compiler you what you're doing. It's likewise used to break solid reference cycles (a.k.a. hold cycles) with obstructs under some particular conditions.

However, for 99.9% of day by day work, feeble works awesome and you can disregard __unsafe_unretained.

Source

Pieces

A Block is created from the Block strict beginning with "^". Also, the Block is relegated to the variable "blk". Obviously you can relegate the incentive to different factors of the Block sort.

Squares are Anonymous capacities together with automatic(local)variables.

Presentations source

As a neighborhood variable:

returnType (^blockName)(parameterTypes) = ^returnType(parameters) {...};

As a property:

@property (nonatomic, duplicate) returnType (^blockName)(parameterTypes);

As a strategy parameter:

(void)someMethodThatTakesABlock:(returnType (^)(parameterTypes))blockName;

As a contention to a strategy call:

[someObject someMethodThatTakesABlock: ^returnType (parameters) {...}];

As a typedef:

typedef returnType (^TypeName)(parameterTypes);

TypeName blockName = ^returnType(parameters) {...};

block.m

int (^blk1)(int) = blk;

int (^blk2)(int); blk2 = blk1;

/*Functions can take contentions of Block type.*/

void func(int (^blk)(int)) {

/*Also, capacities can restore a Block.*/

int (^func()(int)) {

return ^(int count){return check + 1;};

}

Utilizing typedefs:

block.m

typedef int (^blk_t)(int);

Amazing Central Dispatch

The most effective method to utilize: characterize assignments you need to execute and add them to a suitable dispatch line.

GCD.m

dispatch_async(queue_for_background_threads, ^{

/*

* Here, handling a tedious errand

*

* The errand is finished. At that point, utilize the outcome on the primary string as takes after.

*/

dispatch_async(dispatch_get_main_queue(), ^{

/*

* Here, undertakings that work just on the primary, for example,

* refreshing client inteface, and so forth.

*/

});

});

Dispatch Queues

A dispatch line is a line to store undertakings to be executed (in the additional, first in first out request).


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